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P2 Playing with Repetitions in Data Words Using Energy Games

利用能量游戏处理数据词中的重复
LMCS vol.Volume 16, Issue 32020匹配度 1/10 · 该论文属于逻辑与自动机理论,研究数据词上的重复值逻辑、双人博弈与向量加法系统/能量游戏,与用户关注的 LLM/Agent 驱动的静态分析、浮点程序分析及贝叶斯程序分析均无直接关联。虽然涉及形式化验证的理论基础,但未结合 LLM 或程序分析应用。引用 4 inbox
Diego Figueira, Anirban Majumdar, M. Praveen
crossref: 2026-09-10crossref: 2026-09-12

AI 速览

一句话:该论文将数据词上重复值逻辑的博弈问题与能量游戏及带状态向量加法系统联系起来,并给出可判定片段。

本文研究在无限数据域上生成多属性数据词的双人博弈,玩家轮流为变量选取无限数据域中的取值,胜负由重复值逻辑公式判定,该逻辑可表达无限数据词中数据值的重复关系。作者证明,即使在对博弈施加很强限制的情况下,判断某一玩家是否存在获胜策略也是不可判定的。主要正面结果:若将其中一名玩家的取值限制在布尔域,则此类博弈可有效等价为带状态的向量加法系统上的单边博弈(一方可改变控制状态但不能改变计数值),后者已知可判定,并等价于能量游戏。该结果把重复值逻辑可满足性与向量加法系统可达/覆盖性之间的已知联系提升到博弈层面。

问题
如何判定在无限数据域上生成的数据词博弈中,某一玩家是否存在获胜策略?胜负条件由可表达数据值重复的重复值逻辑给出。
方法
定义两玩家轮流为变量赋无限数据域值的博弈,并分析其与带状态向量加法系统、能量游戏之间的等价性,特别在将一方取值限制到布尔域时。
评估
论文通过可判定性与不可判定性证明进行理论评估:一般情形不可判定,布尔域限制下归约到已知可判定的能量游戏。
原文摘要(Abstract)

We introduce two-player games which build words over infinite alphabets, and we study the problem of checking the existence of winning strategies. These games are played by two players, who take turns in choosing valuations for variables ranging over an infinite data domain, thus generating multi-attributed data words. The winner of the game is specified by formulas in the Logic of Repeating Values, which can reason about repetitions of data values in infinite data words. We prove that it is undecidable to check if one of the players has a winning strategy, even in very restrictive settings. However, we prove that if one of the players is restricted to choose valuations ranging over the Boolean domain, the games are effectively equivalent to single-sided games on vector addition systems with states (in which one of the players can change control states but cannot change counter values), known to be decidable and effectively equivalent to energy games. Previous works have shown that the satisfiability problem for various variants of the logic of repeating values is equivalent to the reachability and coverability problems in vector addition systems. Our results raise this connection to the level of games, augmenting further the associations between logics on data words and counter systems.

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BibTeX
@article{paperbot1008,
  title = {Playing with Repetitions in Data Words Using Energy Games},
  author = {Diego Figueira and Anirban Majumdar and M. Praveen},
  journal = {Logical Methods in Computer Science},
  volume = {Volume 16, Issue 3},
  year = {2020},
  doi = {10.23638/lmcs-16(3:1)2020}
}