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P2 Respond to Change or Die: An Educational Scrum Simulation for Distributed Teams

响应变化或死亡:面向分布式团队的教育性 Scrum 模拟
ICSE 2022 IEEE/ACM 44th International Conference on Software Engineering: Software Engineering Education and Training (ICSE-SEET)2022匹配度 0/10 · 该论文研究的是基于游戏《饥荒联机版》的分布式团队 Scrum 教学模拟,属于软件工程教育与协作流程训练,与静态分析、LLM/Agent、浮点程序分析或贝叶斯程序分析等研究方向没有交集。虽然标签涉及开发者工具,但论文核心不在程序分析或语言/智能体技术。引用 0 inbox
Emily Laue Christensen, Maria Paasivaara
crossref: 2026-09-12

AI 速览

一句话:提出并评估基于《饥荒联机版》的在线 Scrum 模拟,用于分布式团队教学。

Scrum 易学难精,通常依赖面对面模拟;但新冠疫情期间传统 Lego 模拟无法开展。本文通过迭代反思与分析,在多人游戏 Don't Starve Together 中设计在线 Scrum 模拟,面向分布式团队。作者在 4 门课程、8 所大学、3 个国家的 25 个 Scrum 团队中运行该模拟,并分析 196 份学习日记、84 份评价问卷及 19 名业界参与者的回顾。参与者反馈高度正面,主要学习成果包括沟通、估算、Scrum 实践、与业界 Product Owner 的沟通协作、Scrum 事件、工作组织、团队合作与优先级排序。

问题
疫情期间无法开展传统面对面 Scrum Lego 模拟,需要为分布式团队提供可行的在线 Scrum 学习方式。
方法
通过迭代反思与分析,在多人游戏 Don't Starve Together 中设计并实施在线 Scrum 模拟。
评估
在 4 门课程、8 所大学、3 个国家的 25 个 Scrum 团队中运行,分析 244 名参与者反馈(196 份学习日记、84 份评价问卷、19 名业界参与者回顾)。
原文摘要(Abstract)

Scrum is best learned by doing, e.g. through simulation, as it is simple to understand but difficult to master. During the Covid-19 pandemic, we could not use the traditional face-to-face Scrum Lego simulation game, but had to utilize something workable in an online environment. In this paper we present an online Scrum simulation for distributed teams that was created in a multiplayer game "Don’t Starve Together" (DST) through iterative reflective work and analysis. We ran the simulation with 25 Scrum teams on four different courses with participants from eight universities located in three countries. We collected feedback from 244 participants by analysing 196 student learning diaries and 84 student evaluation surveys, and by running a retrospective with 19 industry participants. The participants’ feedback was highly positive. The main reported learning outcomes were communication, estimation, Scrum in practice, communication and collaboration with industrial Product Owners, Scrum events, work organisation, teamwork and prioritisation.

链接与引用

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BibTeX
@inproceedings{paperbot10964,
  title = {Respond to Change or Die: An Educational Scrum Simulation for Distributed Teams},
  author = {Emily Laue Christensen and Maria Paasivaara},
  booktitle = {ICSE},
  year = {2022},
  doi = {10.1109/icse-seet55299.2022.9794250}
}