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We show the undecidability of the distributed control problem when the plant is an asynchronous automaton, the controllers use causal memory and the goal of the controllers is to put each process in a local accepting state.
DOI 原文 ·
@article{paperbot1656,
title = {Distributed Asynchronous Games With Causal Memory are Undecidable},
author = {Hugo Gimbert},
journal = {Logical Methods in Computer Science},
volume = {Volume 18, Issue 3},
year = {2022},
doi = {10.46298/lmcs-18(3:30)2022}
}