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Reactive systems \`a la Leifer and Milner, an abstract categorical framework for rewriting, provide a suitable framework for deriving bisimulation congruences. This is done by synthesizing interactions with the environment in order to obtain a compositional semantics. We enrich the notion of reactive systems by conditions on two levels: first, as in earlier work, we consider rules enriched with application conditions and second, we investigate the notion of conditional bisimilarity. Conditional bisimilarity allows us to say that two system states are bisimilar provided that the environment satisfies a given condition. We present several equivalent definitions of conditional bisimilarity, including one that is useful for concrete proofs and that employs an up-to-context technique, and we compare with related behavioural equivalences. We consider examples based on DPO graph rewriting, an instantiation of reactive systems.
DOI 原文 ·
@article{paperbot1747,
title = {Conditional Bisimilarity for Reactive Systems},
author = {Mathias Hülsbusch and Barbara König and Sebastian Küpper and Lara Stoltenow},
journal = {Logical Methods in Computer Science},
volume = {Volume 18, Issue 1},
year = {2022},
doi = {10.46298/lmcs-18(1:6)2022}
}