一句话:将加权时间博弈的可分析片段扩展到含负权重,证明值仍可近似,并给出可判定子类与值迭代符号算法。
加权时间博弈是在带权重的时间自动机上进行的零和博弈,用于实时系统反应式合成中衡量控制器质量。此类博弈很快不可判定,即使权重非负;已有最大可分析类由 Bouyer 等提出,通过细化区域近似值。本文将该类扩展到含负权重的场景,以建模能量等约束,并证明在相同复杂度下仍可近似值;还通过一个小限制得到一类可判定的含负权重、任意时钟数的加权时间博弈。作者进一步给出基于值迭代范式的符号算法,可作为这些类上的近似/计算方案。最后,对无时间加权博弈,他们证明同一片段可在多项式时间内求解,而一般无限制加权博弈此前仅有伪多项式复杂度。
Weighted timed games are zero-sum games played by two players on a timed automaton equipped with weights, where one player wants to minimise the cumulative weight while reaching a target. Used in a reactive synthesis perspective, this quantitative extension of timed games allows one to measure the quality of controllers in real-time systems. Weighted timed games are notoriously difficult and quickly undecidable, even when restricted to non-negative weights. For non-negative weights, the largest class that can be analysed has been introduced by Bouyer, Jaziri and Markey in 2015. Though the value problem is undecidable, the authors show how to approximate the value by considering regions with a refined granularity. In this work, we extend this class to incorporate negative weights, allowing one to model energy for instance, and prove that the value can still be approximated, with the same complexity. A small restriction also allows us to obtain a class of decidable weighted timed games with negative weights and an arbitrary number of clocks. In addition, we show that a symbolic algorithm, relying on the paradigm of value iteration, can be used as an approximation/computation schema over these classes. We also consider the special case of untimed weighted games, where the same fragments are solvable in polynomial time: this contrasts with the pseudo-polynomial complexity, known so far, for weighted games without restrictions.
@article{paperbot2229,
title = {Optimal controller synthesis for timed systems},
author = {Damien Busatto-Gaston and Benjamin Monmege and Pierre-Alain Reynier},
journal = {Logical Methods in Computer Science},
volume = {Volume 19, Issue 1},
year = {2023},
doi = {10.46298/lmcs-19(1:20)2023}
}