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Inapproximability of Unique Games in Fixed-Point Logic with Counting

LMCS vol.Volume 20, Issue 22024
Jamie Tucker-Foltz

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原文摘要(Abstract)

We study the extent to which it is possible to approximate the optimal value of a Unique Games instance in Fixed-Point Logic with Counting (FPC). Formally, we prove lower bounds against the accuracy of FPC-interpretations that map Unique Games instances (encoded as relational structures) to rational numbers giving the approximate fraction of constraints that can be satisfied. We prove two new FPC-inexpressibility results for Unique Games: the existence of a $(1/2, 1/3 + \delta)$-inapproximability gap, and inapproximability to within any constant factor. Previous recent work has established similar FPC-inapproximability results for a small handful of other problems. Our construction builds upon some of these ideas, but contains a novel technique. While most FPC-inexpressibility results are based on variants of the CFI-construction, ours is significantly different. We start with a graph of very large girth and label the edges with random affine vector spaces over $\mathbb{F}_2$ that determine the constraints in the two structures. Duplicator's strategy involves maintaining a partial isomorphism over a minimal tree that spans the pebbled vertices of the graph.

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DOI 原文 ·

BibTeX
@article{paperbot2765,
  title = {Inapproximability of Unique Games in Fixed-Point Logic with Counting},
  author = {Jamie Tucker-Foltz},
  journal = {Logical Methods in Computer Science},
  volume = {Volume 20, Issue 2},
  year = {2024},
  doi = {10.46298/lmcs-20(2:3)2024}
}