尚未生成 AI 速览(可能缺少 API key 或等待下次运行补跑)。
We consider two-player games over graphs and give tight bounds on the memory size of strategies ensuring safety objectives. More specifically, we show that the minimal number of memory states of a strategy ensuring a safety objective is given by the size of the maximal antichain of left quotients with respect to language inclusion. This result holds for all safety objectives without any regularity assumptions. We give several applications of this general principle. In particular, we characterize the exact memory requirements for the opponent in generalized reachability games, and we prove the existence of positional strategies in games with counters.
DOI 原文 ·
@article{paperbot2781,
title = {Playing Safe, Ten Years Later},
author = {Thomas Colcombet and Nathanaël Fijalkow and Florian Horn},
journal = {Logical Methods in Computer Science},
volume = {Volume 20, Issue 1},
year = {2024},
doi = {10.46298/lmcs-20(1:10)2024}
}