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P2 Playing Safe, Ten Years Later

十年后再论安全博弈
LMCS vol.Volume 20, Issue 12024匹配度 1/10 · 该论文属于纯逻辑与自动机理论研究,讨论图游戏中安全目标的记忆状态数刻画,与用户关注的静态分析、LLM/Agent、浮点程序分析、贝叶斯程序分析及工业落地均无直接关联。引用 0 inbox
Thomas Colcombet, Nathanaël Fijalkow, Florian Horn
crossref: 2026-09-10

AI 速览

一句话:给出图上安全目标策略所需最小记忆状态数的精确刻画:等于左商语言包含极大反链的大小。

本文研究图上双人博弈中保证安全目标的策略记忆需求,旨在给出策略所需最小记忆状态数的精确界。作者证明,该最小状态数恰好等于相对于语言包含关系的左商(left quotients)的最大反链大小。该刻画不依赖安全目标的任何正则性假设,因而适用于任意安全目标。基于这一一般原理,作者得到若干应用:精确刻画广义可达博弈中对手方所需的记忆;并证明带计数器博弈中存在位置策略。这些结果统一并推广了此前关于安全博弈记忆的界限。

问题
研究双人图上博弈中保证安全目标的策略需要多少记忆,并给出精确界。
方法
将安全目标视为语言,利用左商相对语言包含的极大反链大小刻画策略的最小记忆状态数。
评估
通过定理证明得到对所有安全目标成立的紧界,并用于广义可达博弈与带计数器博弈。
原文摘要(Abstract)

We consider two-player games over graphs and give tight bounds on the memory size of strategies ensuring safety objectives. More specifically, we show that the minimal number of memory states of a strategy ensuring a safety objective is given by the size of the maximal antichain of left quotients with respect to language inclusion. This result holds for all safety objectives without any regularity assumptions. We give several applications of this general principle. In particular, we characterize the exact memory requirements for the opponent in generalized reachability games, and we prove the existence of positional strategies in games with counters.

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BibTeX
@article{paperbot2781,
  title = {Playing Safe, Ten Years Later},
  author = {Thomas Colcombet and Nathanaël Fijalkow and Florian Horn},
  journal = {Logical Methods in Computer Science},
  volume = {Volume 20, Issue 1},
  year = {2024},
  doi = {10.46298/lmcs-20(1:10)2024}
}