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Decidability of One-Clock Weighted Timed Games with Arbitrary Weights

LMCS vol.Volume 21, Issue 12025
Benjamin Monmege, Julie Parreaux, Pierre-Alain Reynier

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原文摘要(Abstract)

Weighted Timed Games (WTG for short) are the most widely used model to describe controller synthesis problems involving real-time issues. Unfortunately, they are notoriously difficult, and undecidable in general. As a consequence, one-clock WTGs have attracted a lot of attention, especially because they are known to be decidable when only non-negative weights are allowed. However, when arbitrary weights are considered, despite several recent works, their decidability status was still unknown. In this paper, we solve this problem positively and show that the value function can be computed in exponential time (if weights are encoded in unary).

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BibTeX
@article{paperbot3454,
  title = {Decidability of One-Clock Weighted Timed Games with Arbitrary Weights},
  author = {Benjamin Monmege and Julie Parreaux and Pierre-Alain Reynier},
  journal = {Logical Methods in Computer Science},
  volume = {Volume 21, Issue 1},
  year = {2025},
  doi = {10.46298/lmcs-21(1:8)2025}
}