paperbot · PL 论文追踪

全部论文 待读 收藏

P2 The Complexity of All-switches Strategy Improvement

全切换(all-switches)策略改进的复杂度
LMCS vol.Volume 14, Issue 42018匹配度 1/10 · 该论文研究图博弈中全切换策略改进算法的计算复杂度,属于纯理论复杂性分析,与用户关注的静态分析、LLM/Agent 交叉、浮点程序分析与贝叶斯程序分析均无直接关联。引用 0 inbox
John Fearnley, Rahul Savani
crossref: 2026-09-10

AI 速览

一句话:证明全切换策略改进中边是否被切换与最优策略问题均为 PSPACE 完全,覆盖多类图博弈。

策略改进是求解图基无限博弈的常用算法,由切换规则参数化;“全切换”规则每轮尽可能多地切换边。论文从计算复杂性角度研究该规则,定义两个判定问题:给定博弈 G、初始策略 s 和边 e,e 在运行中是否曾被切换,以及 e 是否出现在最终最优策略中。作者通过复杂性归约证明,在奇偶博弈的 Vöge–Jurdziński 离散策略改进、平均支付博弈的 gain-bias、折扣支付博弈和简单随机博弈的标准策略改进等设定下,这两个问题均为 PSPACE 完全;立方体上无环唯一汇定向的 bottom-antipodal 算法中类似问题也为 PSPACE 完全。

问题
研究全切换策略改进的可计算复杂度,特别是判定某条边是否会在运行中被切换、是否进入最终最优策略,以及类似算法在唯一汇定向上的对应问题。
方法
将策略改进的迭代过程编码为计算问题,利用复杂性归约证明其 PSPACE 难解性,并结合已有上界得到完全性。
评估
针对奇偶、平均支付、折扣支付和简单随机博弈等标准策略改进算法,以及立方体上的 bottom-antipodal 算法,证明相应判定问题为 PSPACE 完全。
原文摘要(Abstract)

Strategy improvement is a widely-used and well-studied class of algorithms for solving graph-based infinite games. These algorithms are parameterized by a switching rule, and one of the most natural rules is "all switches" which switches as many edges as possible in each iteration. Continuing a recent line of work, we study all-switches strategy improvement from the perspective of computational complexity. We consider two natural decision problems, both of which have as input a game $G$, a starting strategy $s$, and an edge $e$. The problems are: 1.) The edge switch problem, namely, is the edge $e$ ever switched by all-switches strategy improvement when it is started from $s$ on game $G$? 2.) The optimal strategy problem, namely, is the edge $e$ used in the final strategy that is found by strategy improvement when it is started from $s$ on game $G$? We show $\mathtt{PSPACE}$-completeness of the edge switch problem and optimal strategy problem for the following settings: Parity games with the discrete strategy improvement algorithm of V\"oge and Jurdzi\'nski; mean-payoff games with the gain-bias algorithm [14,37]; and discounted-payoff games and simple stochastic games with their standard strategy improvement algorithms. We also show $\mathtt{PSPACE}$-completeness of an analogous problem to edge switch for the bottom-antipodal algorithm for finding the sink of an Acyclic Unique Sink Orientation on a cube.

链接与引用

DOI 原文 · PDF(开放获取) ·

BibTeX
@article{paperbot362,
  title = {The Complexity of All-switches Strategy Improvement},
  author = {John Fearnley and Rahul Savani},
  journal = {Logical Methods in Computer Science},
  volume = {Volume 14, Issue 4},
  year = {2018},
  doi = {10.23638/lmcs-14(4:9)2018}
}