一句话:创建五个可访问性学习实验室,并评估体验式学习在计算可访问性教育中的影响。
当前许多软件对残障用户不可访问,反映出开发者缺乏投入可访问软件开发的意识;同时教师也缺少易于采用、鲁棒的可访问性教学材料。为应对这些问题,作者基于体验式学习结构设计了五个可访问性学习实验室(ALL),用于在计算教育中培养对可访问性需求的认识。每个实验室提供完整教学材料,包括讲义幻灯片、活动和测验,可方便地集成到课堂中。实验室托管在服务器上,只需浏览器即可使用。论文呈现这些实验室并评估体验式学习对可访问性教育的影响。
Studies indicate that much of the software created today is not accessible to all users, indicating that developers don't see the need to devote sufficient resources to creating accessible software. Compounding this problem, there is a lack of robust, easily adoptable educational accessibility material available to instructors for inclusion in their curricula. To address these issues, we have created five Accessibility Learning Labs (ALL) using an experiential learning structure. The labs are designed to educate and create awareness of accessibility needs in computing. The labs enable easy classroom integration by providing instructors with complete educational materials including lecture slides, activities, and quizzes. The labs are hosted on our servers and require only a browser to be utilized.
DOI 原文 ·
@inproceedings{paperbot5694,
title = {Presenting and evaluating the impact of experiential learning in computing accessibility education},
author = {Yasmine El-Glaly and Weishi Shi and Samuel Malachowsky and Qi Yu and Daniel E. Krutz},
booktitle = {ICSE},
year = {2020},
doi = {10.1145/3377814.3381710}
}