paperbot · PL 论文追踪

全部论文 待读 收藏

P2 Explaining the Behaviour of Game Agents Using Differential Comparison

使用差分比较解释游戏智能体的行为
ASE Proceedings of the 37th IEEE/ACM International Conference on Automated Software Engineering2022匹配度 2/10 · 论文关注游戏智能体行为解释与差分比较,属于游戏测试/可解释性与强化学习应用,与用户核心方向(静态分析、LLM/Agentic 程序分析、浮点程序分析、贝叶斯程序分析)几乎不重叠;仅“agent/黑盒行为”存在表面关联。引用 5 inbox
Ezequiel Castellano, Xiao-Yi Zhang, Paolo Arcaini, Toru Takisaka, Fuyuki Ishikawa, Nozomu Ikehata, Kosuke Iwakura
crossref: 2026-09-12

AI 速览

一句话:提出通过智能体间差分比较来解释游戏智能体行为,并应用于商业GaaS原型验证其可提取具体行为差异。

Game-as-a-Service(GaaS)频繁更新,测试时间有限,自动游戏智能体(尤其深度强化学习智能体)可大幅增加试玩,但其黑箱特性导致难以理解具体行为;现有解释技术常只给出不具区分度的共性行为。本文提出用智能体之间的差分比较来解释游戏智能体行为:通过对比不同学习算法训练出的智能体、人类与自动智能体、测试智能体与用户等,抽取并突出行为差异。作者将方法应用于一个商业GaaS原型,结果确认该技术能够提取智能体间的具体差异,帮助理解其行为。

问题
GaaS频繁更新使游戏平衡测试困难,自动游戏智能体虽可扩大测试覆盖,但其黑箱行为难以理解,现有解释方法常提取共性而非有意义的差异。
方法
通过差分比较多个智能体的行为,识别并解释它们之间具有区分度的行为差异,并支持不同学习算法、人机、测试与用户等对比场景。
评估
在商业GaaS原型上应用该方法,验证其能提取智能体之间的具体行为差异。
原文摘要(Abstract)

The difficulty in exploring the game balance has been increasing, especially in Game-as-a-Service (GaaS) with updates in every few weeks, and due to the complexity in game design and business models. In the limited time available for testing, using automated game agents enables much more test plays than using human test players does, and it has been accelerated by the recent progress of deep reinforcement learning. However, understanding specific behaviours of each agent is hard due to their “black-box” nature. In this paper, we propose a method for explaining the behaviour of game agents using differential comparison between agents. This comparison approach is motivated by our experience with existing explanation techniques that often extracted uninteresting, common aspects of the behaviour. In addition, there are large potentials for the application of the comparison: between agents with different learning algorithms, between human agents and automated agents, and between test agents and users. We applied our technique to a prototype of a commercial GaaS and confirmed our technique can extract specific differences between agents.

链接与引用

DOI 原文 · PDF(开放获取) ·

BibTeX
@inproceedings{paperbot7149,
  title = {Explaining the Behaviour of Game Agents Using Differential Comparison},
  author = {Ezequiel Castellano and Xiao-Yi Zhang and Paolo Arcaini and Toru Takisaka and Fuyuki Ishikawa and Nozomu Ikehata and Kosuke Iwakura},
  booktitle = {ASE},
  year = {2022},
  doi = {10.1145/3551349.3560503}
}