一句话:提出并评估严肃游戏 SERGE,通过游戏化与仿真提升软件项目管理中风险管理技能的学习效果。
软件项目管理需要系统化地规划、执行、监控、控制和收尾,而风险管理是关键知识领域,用于应对不可预测事件。为帮助学生掌握风险识别、预防与监控能力,论文提出严肃游戏 SERGE,通过游戏化和真实应用场景仿真让学习者主动参与。SERGE 的设计特征来自文献综述,并经过迭代式游戏设计阶段进行构建、测试和精化。最后通过对照实验,将使用 SERGE 学习风险管理技能的效果与传统课堂讲授进行比较。结果表明,采用 SERGE 这类能让学生主动参与的严肃游戏,可以改善风险管理技能的习得。
Software Project Management is the systematic and disciplined approach for planning, executing, monitoring, controlling, and closing software development projects. Risk management is a key knowledge area that aims to react to the unpredictable events that often affect software projects. Teaching risk management is vital to equip individuals and organizations with the adapted skills to prevent and monitor challenges and potential issues. In this paper, we propose a serious game named SERGE, conceived to involve students in learning risk management and improve their skills through gamification and simulation of a real-world application context. The features for the design of SERGE were identified through a literature review. An iterative Game Design Phase was employed to build, test, and refine the design of SERGE. Finally, the proposed approach was assessed by conducting a controlled experiment to compare risk management skills acquired through a traditional lecture and using SERGE. The results show that adopting a serious game as SERGE, able to involve the students actively, can improve the acquisition of risk management skills.
@inproceedings{AnnunziataLPF24,
title = {SERGE – Serious Game for the Education of Risk Management in Software Project Management},
author = {Giusy Annunziata and Stefano Lambiase and Fabio Palomba and Filomena Ferrucci},
booktitle = {ICSE},
year = {2024},
doi = {10.1145/3639474.3640085}
}