paperbot · PL 论文追踪

全部论文 待读 收藏

P2 Using Accessibility Awareness Interventions to Improve Computing Education

利用无障碍意识干预改善计算教育
ICSE Proceedings of the 46th International Conference on Software Engineering: Software Engineering Education and Training2024匹配度 0/10 · 该论文研究的是计算教育中的无障碍意识与共情干预教学,属于软件工程教育/人机交互方向,与用户关注的程序语言、静态分析、LLM/Agent、浮点程序分析、贝叶斯程序分析等核心方向完全无关。引用 1 inbox
Yang Liu, Domenic Mangano, Krishna Prd. Neupane, Samuel Malachowsky, Daniel Krutz
crossref: 2026-09-12dblp: 2026-09-12

AI 速览

一句话:通过体验式与表达式无障碍意识干预,提升计算教育中的共情与包容性软件开发意识,并提供可复用教学实验。

软件缺乏包容性与公平性,部分原因被归咎于开发者缺乏共情,而计算教育中关于共情培养和无障碍意识干预的可分析数据仍然不足,也缺少免费、公开且易采用的教学材料。本文通过大规模线下研究,以真实参与者为对象,在课程中实施两种无障碍意识练习:体验式干预和表达式干预,让参与者面对现实世界中可能遇到的情境,并考察其对意识、共情及软件包容性与无障碍主题兴趣的影响。作者预期参与者的意识和共情会提升,兴趣也会增加。此外,论文还提供网页托管的、易采用的教育实验室,支持将包容性开发或共情主题纳入多种课程形式,完整材料见项目网站。

问题
软件包容性不足与开发者共情欠缺,且计算教育中缺乏可分析数据及免费、易用的无障碍与共情教学材料。
方法
开展大规模线下真实参与者研究,使用体验式和表达式两类无障碍意识干预,并提供网页托管、易采用的教育实验室。
评估
通过大规模线下研究评估干预对参与者意识、共情及对软件包容性与无障碍主题兴趣的影响;预期发现均有提升,完整材料公开在项目网站。
原文摘要(Abstract)

Research demonstrates that we continue to be de-ficient in creating inclusive and equitable software, with a lack of empathy among software developers attributed to this issue, even if unintentional. Although increasing empathy has been shown to be part of the solution, unfortunately there is a lack of data that can be analyzed that shows how empathy-building and accessibility awareness interventions can be utilized in computing education, along with a shortage of free, public, and easily adoptable educational material regarding empathy and the creation of accessible software. Through large in-person studies that involve real-world par-ticipants, we are able to contribute to the knowledge regarding the potential benefits that can be used to improve computing education by implementing empathy-building strategies in the curriculum. Two forms of accessibility awareness exercises are utilized to display the effectiveness of empathy-based learning and teach the importance of accessibility in computing, including experiential and expression-based interventions. In these inter-ventions, we expect to find an increase in awareness and empathy in participants, as well as an increase in participant interest in the topic of software inclusivity and accessibility by placing the participant in a situation they may encounter in the real world. We additionally present a web-hosted, easily adoptable ex-periential and expression-based educational lab to support the inclusion of inclusive development and/or empathy-focused topics into a variety of curricula formats. Complete materials are available on the project website: https://all.rit.edu

链接与引用

DOI 原文 · PDF(开放获取) · DBLP

BibTeX
@inproceedings{LiuMNMK24,
  title = {Using Accessibility Awareness Interventions to Improve Computing Education},
  author = {Yang Liu and Domenic Mangano and Krishna Prd. Neupane and Samuel Malachowsky and Daniel Krutz},
  booktitle = {ICSE},
  year = {2024},
  doi = {10.1145/3639474.3640821}
}